Group format suggestion
Two groups of three teams each. Round-robin within the group (3 matches each), top of each group meets in the final. Total: 7 matches. Fits in roughly 90 minutes of casual play.
Six teams suits bigger events: classrooms of 30, summer camp groups, esports leagues, conference workshops.
The free version does the job. The optional template pack just makes brackets look beautiful for events, classrooms and clubs.
Free forever for basic use · No signup required
With 6 teams you can run two parallel mini-leagues of 3, then a final between the winners. Or seed straight into an 8-team bracket with two byes. The split here is the first step.
Plain text from a doc, sheet, or chat.
Try 'Animals' for memorable names.
Use the bracket tool with 8 slots — two byes.
Two groups of three teams each. Round-robin within the group (3 matches each), top of each group meets in the final. Total: 7 matches. Fits in roughly 90 minutes of casual play.
When we say a split is fair we mean two specific things. First, team sizes differ by at most one — never by two — regardless of how the headcount divides. Second, in skill-balanced mode the total rating per team stays within roughly one rating point of the average. Those are mathematical guarantees of the algorithm, not marketing language. If you want to verify, generate the same input twice with different seeds: the per-team totals will land in the same narrow band each time. Pure-random mode trades that balance for surprise — useful when the ratings are noisy or the activity is recreational. Read the full algorithm description on the methodology page if you want the snake-draft maths.
Three small habits make the output noticeably better. (1) Strip leading numbers and bullets from your list — paste plain names, one per line, so the parser doesn't treat '1. Alex' as a name. (2) If you have ratings, append them after the name with a space, e.g. 'Alex 4'. The generator accepts integers and decimals from 1 to 10. (3) Decide up-front whether absentees should be excluded or kept as ghosts. Excluding gives tighter teams; keeping them lets you swap names back in later without regenerating. The 'Copy as text' button preserves your line order so you can edit and re-paste.
Yes — landscape, single page, with a team list on the back.
No. The team generator runs entirely in your browser using JavaScript. The names you paste are kept in component memory only and are never transmitted, logged, or persisted unless you explicitly export them. Closing the tab clears the data. See the privacy and methodology pages for the technical detail.
Yes. After generating, click any name to swap it with another, or use drag and drop in the team panel. For one-off groupings (siblings, carpool partners) this is the fastest path. For repeated locks across many regenerations, give the locked group a shared rating that's slightly above average and use balanced mode — they'll cluster together most of the time.
On very small inputs (under ~10 names) there are only a handful of mathematically distinct splits, so repeats are inevitable. The shuffle is cryptographically random — it's just that the space of valid outputs is small. Either add more names or accept the duplicate; either is fine.
Four-team splits are the sweet spot for tournaments — enough variety for a real competition, small enough to fit in one afternoon.
OpenEight teams is the cleanest single-elimination size — three rounds, no byes, perfect symmetry.
OpenQuarter-finals, semis, final. Seven matches, one champion. The most-printed bracket in the world.
OpenRun an event without spreadsheets or paid software. Build a printable bracket in your browser, share by PDF.
OpenCamp counsellors: paste your group, pick animals or colours, get four spirited teams ready for the relay.
OpenFree forever for basic use. No signup required. The free version really does do the job.
Want prettier prints? See the optional template pack